Archius v0.4 (Beta)
A downloadable game
This is the beta version of Archius game which is still on demo state. this game contain 2 first stages of this game. Feel free to give me a feedback here or sent it on my Bluesky: https://bsky.app/profile/ruv.bsky.social
New demo update is v0.4
Status | In development |
Author | RuV |
Genre | Shooter |
Tags | Bullet Hell, Shoot 'Em Up, stg |
Install instructions
Control:
Arrow keys-Movement
Z-Shot(autofire)
X-Bomb
C-Archius Core/Hyper
LShift-Slowdown
Comments
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Hi there! I tried your game just now, I very much love these kinds of arcade-style bullet hell games.
Positives:
Things that could be improved on:
All in all though, this demo is very much fun to play, and I had a fun time. I look forward to your future progress.
Hi hello!! didn't expect i found you here! and im surprised you also into this genre as well. also thanks for the feedback. even tho i wanted to comment some of your improvement point.
But anyway thanks for the feedback. i'll considered working on it. or at least try to make it better!
Yeah the critical info like Bombs and gauges what threw me off. Dialogue you shouldn't worry for now, even arcade games tend to keep the dialogue small.
And keep playtesting! Even if you find few things inconvenient or frustrating as you play, jot it down and address it:)
Hey RuV! Tried the game, love the visual style and sounds. Really feels like an arcade game.
Text during the boss fight is both too small and hard to read while dodging so many bullets.
In stage 2, the off-screen enemies keep shooting, but I don't think that's your fault. I brought it up to Suny in the discord. I notice it in my game now too.
But very promising work here! Keep it up!
Thanks for the feedback!
I agree with Parent Tide comment, except for the bullets that works pretty well for me.
Did you try to scale the player down a bit to see how the gameplay feels?
Keep up the good work! :)
oh okay thanks for the feedback!
Good start, looks nice and fast.
I got consistently to the first boss without loosing life and consistently got wrecked by the second stage, I might be too slow to react.
Right now:
- Bullets animations make them a bit weird on the eye? (probably a bit too fast)
- There is no real incentive to leave the bottom of the screen as power up slowly descend.
- Wide shot feel way too strong as a result, Boss1 being large doesn't help either.
- Enemies not killed keep firing outside of the screen, again in favor of wide shot.
- Stage 2 bullets are way faster than the player speed, if you add the fact that the enemies fire outside the screen, it doesn't feel very good to play at the moment.
Keep it up!
i'l keep that in mind thanks for the feedback!