Hey RuV! Tried the game, love the visual style and sounds. Really feels like an arcade game.
Text during the boss fight is both too small and hard to read while dodging so many bullets.
In stage 2, the off-screen enemies keep shooting, but I don't think that's your fault. I brought it up to Suny in the discord. I notice it in my game now too.
I got consistently to the first boss without loosing life and consistently got wrecked by the second stage, I might be too slow to react.
Right now:
- Bullets animations make them a bit weird on the eye? (probably a bit too fast)
- There is no real incentive to leave the bottom of the screen as power up slowly descend.
- Wide shot feel way too strong as a result, Boss1 being large doesn't help either.
- Enemies not killed keep firing outside of the screen, again in favor of wide shot.
- Stage 2 bullets are way faster than the player speed, if you add the fact that the enemies fire outside the screen, it doesn't feel very good to play at the moment.
← Return to game
Comments
Log in with itch.io to leave a comment.
Hey RuV! Tried the game, love the visual style and sounds. Really feels like an arcade game.
Text during the boss fight is both too small and hard to read while dodging so many bullets.
In stage 2, the off-screen enemies keep shooting, but I don't think that's your fault. I brought it up to Suny in the discord. I notice it in my game now too.
But very promising work here! Keep it up!
Thanks for the feedback!
I agree with Parent Tide comment, except for the bullets that works pretty well for me.
Did you try to scale the player down a bit to see how the gameplay feels?
Keep up the good work! :)
oh okay thanks for the feedback!
Good start, looks nice and fast.
I got consistently to the first boss without loosing life and consistently got wrecked by the second stage, I might be too slow to react.
Right now:
- Bullets animations make them a bit weird on the eye? (probably a bit too fast)
- There is no real incentive to leave the bottom of the screen as power up slowly descend.
- Wide shot feel way too strong as a result, Boss1 being large doesn't help either.
- Enemies not killed keep firing outside of the screen, again in favor of wide shot.
- Stage 2 bullets are way faster than the player speed, if you add the fact that the enemies fire outside the screen, it doesn't feel very good to play at the moment.
Keep it up!
i'l keep that in mind thanks for the feedback!